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Screenshots, trailer, key art - download .zip archive
Screenshots, trailer, key art - download .zip archive
FAR FROM DEAD is an independently developed boss rush game for PC and Mac. Created in the style of 2D run 'n gun classics, FAR FROM DEAD plays like a platforming shoot 'em up but with an exclusive focus on boss fights.
Players will face off against a total of seven challenging bosses throughout the game. Each boss is designed with multiple phases and unique movesets for players to overcome. The player character's abilities are centered around a dash that provides generous invincibility and a wall jump that can be used to avoid attacks, along with a rapid-fire handgun for returning fire. Many fights play out like those found in classic shmups, with a focus on surviving attack patterns while simultaneously finding openings to keep pressure on the opponent. Context for the boss fights is provided through multiple cutscenes and a world map.
FAR FROM DEAD is designed to be challenging, with the expectation that players will fail each boss fight multiple times while they learn the ropes. An included Assist Mode will allow players to tweak specific parameters related to difficulty, providing a more casual experience for players who desire it. A first time playthrough with Assist Mode disabled is expected to take about 2-4 hours to complete.
FAR FROM DEAD was developed by Brian O'Keefe, following his first independent release Super Flipside. FAR FROM DEAD will be available on Steam for PC and Mac in 2026, with a free demo launching September 2, 2025. This demo will include two of the seven total boss fights. Players' progress in the demo will carry over to the full version.
For any inquiries, please contact -
Brian O'Keefe
brian (at) bokstuff (dot) com